Remote 2D Game Artist Job at Fawkes, New York, NY

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  • Fawkes
  • New York, NY

Job Description

We’re looking for a versatile 2D Game Artist to help define and execute the visual direction of The Last Train — a beautiful, side-scrolling survival sim full of atmosphere, emotion, and slow storytelling. From cozy train interiors to vast seasonal landscapes, you’ll help bring our world to life with warmth, style, and cohesion.

If you love designing environments, characters, props, and UI that feel hand-crafted and story-rich — and can work across styles and needs — we want to hear from you.

What You’ll Do

  • Own and evolve the game’s art direction in collaboration with the core team
  • Design and illustrate 2D environments, props, characters, and interiors
  • Create assets that support gameplay clarity and emotional tone
  • Develop parallax-ready backgrounds and side-view train wagons
  • Contribute to simple animations or effects (frame-based or shader-supported)
  • Work closely with design and programming to integrate assets in Unity

✅ What We’re Looking For

  • A strong portfolio showcasing environmental storytelling and 2D illustration
  • Experience in stylized or painterly art styles
  • Ability to create assets that feel both grounded and emotionally warm
  • Good understanding of layout, color, lighting, and UI/UX readability
  • Comfortable working in a small, iterative team with evolving needs
  • Experience preparing assets for Unity (even basic Unity knowledge is great)

Bonus Points

  • Experience with 2D animation or shader-based effects
  • Familiarity with Unity’s 2D workflow (sorting layers, tilemaps, prefabs)
  • Ability to sketch mockups or concept scenes for storytelling beats
  • Worked on cozy, narrative, or post-apocalyptic games
  • Familiarity with Art-production AI-based tools

Additional Details:

  • Job type: Freelance
  • XP: Generalist, Art Direction, Unity a plus
  • Location: Remote, Europe-friendly timezones preferred

Job Tags

Remote job, Freelance, Seasonal work,

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